How many drones can you use eve




















Man, I'm rusty. I really ought to drop back in one of these days Good answer : Additionnal fun fact: there is a subcapital ship which can control more than five drones, the Guardian-Vexor. But don't bother searching, it was a limited issue ship, and I believe they are all extinct now.

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Now live: A fully responsive profile. Put simply: Drones use up server resources similar to a ship albeit, simplified. They have mass, trajectory, skill affected stats, etc. That means the server needs to keep track of them in a manner similar to a ship. How do we know the server suffers? Way, way ,WAY back in the day, there used to be no limits on how many drones you could field outside of your drone bay that is.

People began to abuse this and well… server performance began to suffer as many hamsters were crispified. As dazzling as drone light shows may be, there are significant barriers preventing them from being more widely employed. In addition to strict regulations and a low supply of workers with relevant training or experience, the prohibitive cost of drone performances is a powerful deterrent.

Fireworks displays can come at a fraction of the price. Though many spectators see drone light shows as an alternative or competitor to fireworks, not all industry professionals consider it a matter of one or the other. Rather than supplanting pyrotechnics, drone light shows are viewed as a complement to their fiery predecessors — a little added spice. This trend will only accelerate. Tradition is difficult to break, and new technology takes time to refine.

But the future always arrives more quickly than we expect. This story was republished from issue 91 Winter , subscribe today and get access to our quarterly magazine in print or digital, plus access to all back issues of Cosmos magazine.

Originally published by Cosmos as How do mass drone displays work? Amanda Yeo is a Sydney-based writer and lawyer, as well as co-creator and host of tech podcast Queens of the Drone Age. Cosmos is published by The Royal Institution of Australia, a charity dedicated to connecting people with the world of science. Financial contributions, however big or small, help us provide access to trusted science information at a time when the world needs it most.

Please support us by making a donation or purchasing a subscription today. Share Tweet. Drones fly to form an image of the Earth in the sky over the Olympic Stadium during the opening ceremony of the Tokyo Olympic Games, in Tokyo, on 23 July More on:.

Certain factions offer ships that are focused on drones. These ships are most often used as " Drone Carriers " by players who are using drones as their primary weapons. There are seventeen different groups of drones, which can be divided into five categories:.

Light drones :. Medium drones :. Heavy drones :. Sentry drones :. Each race has its own light, medium, heavy, and sentry drones, and they each do one damage type for instance, all Amarr drones do EM damage, while all Caldari drones do kinetic damage. These are the types of drones people first think when they hear "drones". They are mobile platforms that fly to the target and shoot them once they get close.

As long as the target is within the drone control range they can engage. Though travel time may be a problem at long ranges, especially with heavy drones.

Therefore, the four race's drones represent a sliding scale between damage and speed the percentages in the table below are relative to the worst-performing drone family. Note that the table lists two values for speed: the speed with MWD on when the drones are chasing a target , and the orbital speed with MWD off when the drones are orbiting and attacking a target.

Sentries are immobile drones that serve as stationary gun platforms. They are carried in a ship's drone bay and launched as needed. However, they cannot move and must be picked up physically at the conclusion of an engagement.

Their immobility and somewhat low tracking speeds makes them most effective against slower, larger targets, and generally they are deployed from battleships or similar combat vessels. Sentry drones begin with approximately HP of defense shields, armor, structure.

Although each type of sentry drone does the damage typical of its racial affiliation, drone choice often has to do with relative damage, range, and tracking. These are summarized here, with the detailed numerical data shown next. Like the light-heavy drones, the sentry drones too have faction variants. Though no 'integrated' or 'augmented' sentries exist as only the navy variants are available.

Each race's drones apply their racial type of EWAR:. Each race has three EW drones, based on their light, medium and heavy combat drones. The type of EWAR is indicated by a two-letter abbreviation in the drone's name, while the size is indicated by the numbers small , medium and large. So, for example, the small sensor dampening drone is called a Hobgoblin SD based on the Hobgoblin light drone , while the medium tracking disruption drone is called a Valkyrie TD based on the Valkyrie medium drone.

EWAR drones have the same bandwidth and drone bay space requirements as their combat drone counterparts, but tend to be more fragile. Tracking disruption drones cannot be scripted i.

For comparison, a Tracking Disruptor I module has a This can be increased to ECM drones act like multispectral jammers i. For comparison, the Multispectral Jammer I module has a jam strength of 2. When a ship is jammed by ECM drones they can only target the ECM drones that jam them allowing the drone owning ship to avoid target locks. Unlike regular ECM modules, successful jams from ECM drones will only last 5 seconds instead of the regular 20, while still having a 20 second cycle on jam attempts.

Sensor dampening drones cannot be scripted i. For comparison, a Remote Sensor Dampener I module has a Similar to EWAR drones, these perform auxiliary tasks in combat. Just like EW drones, ship bonuses, skill bonuses, rigs, or modules do not increase the amount of capacitor neutralized or the speed reduction. These drones drain a fixed amount of energy from the target ship's capacitor working in a similar manner to energy neutralizers, also called "neuts" , and are not stacking-penalized.

They come in three sizes, are based on Amarr combat drones, and operate on a 6-second cycle like small neuts. Energy neutralizing drones are occasionally used to cap out tackle frigates or to keep a neuted target at zero capacitor. Stasis webifier drones work much like Stasis Webifier modules "webs" , slowing the sub-light speed of the target, making them easier to hit and damage.

They are stacking-penalized with other SW drones or with normal web modules. These drones repair their targets. Unfortunately, you cannot target your own ship, and therefore you can't use your logistics drones to repair your own ship you can, however, use them to repair your own drones. There are Tech 1 and Tech 2 drones, in three sizes light, medium and heavy, each based on the respective combat drone , which repair either shield, armor or hull damage. The hull repair drones are half as effective as the shield and armor counterparts.

For comparison, the small, medium and large remote shield and armor repair modules repair 80 HP, HP, and HP every 5 seconds, respectively. Salvage drones work like Salvager modules, and extract salvage from the wrecks of destroyed ships.



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